ADG 0.7.0
========= The autoscaling feature is now available: a serie of predefined scale factors are applied until the proper one is found. The demo program autoscales the drawing on a canvas right click. The introspection support has been improved, making now possible to have LGI (Lua) bindings working out of the box. The typedef hack has been dropped in favour of a private forwarder header. The dash pattern of AdgLineStyle can now be customized by binding to it an AdgDash instance. ADG 0.6.6 ========= The project has been ported to GTK+3 also on Windows platforms. The helper scripts now build only GTK+3 installers. The recent porting of Fedora mingw packages to archlinux made possible to generate for the first time a win64 installer. adg-demo now embeds icons of different sizes, ranging from 16x16 to 128x128 pixels. The look-up falls back to srcdir so the icons can be used also without installing the program. A bunch of new APIs has been added to help this relocation. The Windows installers received a lot of cosmetic improvements. The NSIS code has been cleaned up. ADG 0.6.5 ========= Some missing documentation files that prevented the proper build adg-0.6.4 have been included in the distribution package. ADG 0.6.4 ========= The Lua bindings, based on lgob, are now available as a separate project (adg-lua). The glue code is automatically generated using GObject introspection. The build system can detect and use GTK+3 and gladeui-2.0 when found. GTK+2 and gladeui-1.0 are still availables and can be forced at configure time. The rendering of AdgRDim has been enhanced: when the "outside" property is enabled, the leader line will extend beyoud the arc to quote for a styleable distance, and the marker will be reveresed. The best text frontend is selected at configure time. When pango is available, it will be preferred over the cairo toy text APIs. ADG 0.6.3 ========= The text manipulation logic has been moved inside the AdgTextual interface and a new entity based on pango (AdgText) has been added. Also AdgToyText implements AdgTextual so all the text entities are now interchangeable. The demo program has a new dialog page that allows to customize the title block of the drawing. The zoom hints have been moved outside the paper so the drawing can be considered finalized. The CPML library has its own test framework. Anyway tests have been improved generally so it is now possible to generate a report by using "make test-report". The missing extents computation on AdgRDim, AdgADim and AdgArrow are now in place. By calling adg-demo with the -E option it is possible to visually verify the extents status. A bunch of bugs, most notably the wrong glade catalogdir detection and some extents computation, have been resolved. ADG 0.6.2 ========= The localization infrastructure has been added and tested by adding the italian translation. The AdgGtkArea widget is now capable of interactively change zoom and pan in global space by dragging and/or rotating the wheel while keeping the shift pressed. A new class has been implemented: AdgGtkLayout is an AdgGtkArea based widget that implements the scrolling natively, hence it can be added directly to a GtkScrolledWindow container. ADG 0.6.1 ========= The canvas now has printing support when compiled with GTK+ enabled. The media setup can be associated to the canvas so this data can be accessed to provide a consistent behavior between different backends. The demo program can now render the drawing to an SVG file. Generated files are stored in the user document directory. Uncomplete entities now fail gracefully instead of complaining for insufficient data. This provides an easy way to implement optional machinings: the optional groove in the adg-demo program is working by leveraging this feature. ADG 0.6.0 ========= The portability of the build system has been improved: the ADG project now builds out of the box on FreeBSD, OpenSolaris, MinGW32 and GNU/Linux. The adg-demo program has been rewritten almost from scratch to provide a nice example of what the ADG should be used for. The rendering has been cleaned up and the model-view interaction now works: changing the data on the edit dialog changes the drawing (this is what the ADG has been developed for). The GTK+ widget, although not shining, is fairly usable and light years ahead of the previous version. The canvas now has custom paddings and margins, a background dress and the ability to accept an AdgTitleBlock entity. The project tree has been rearranged in three different subprojects: CPML (mathematical stuff above cairo), ADG (the canvas above CPML) and ADG-GTK (user interface helpers above ADG and GTK+). Support for glade-3 has been added: if enabled, ADG-GTK will try to install its catalog in the proper glade directory. ADG 0.5.6 ========= The build system has done a huge step toward portability: the requirements are less restrictive and the overall implementation is cleaner and well defined. The API has been exercised by API-Sanity-Autotest that helped to discover some problems: check out issue #23 for details. A test framework based on glib-2.16 has been added. It is still under development but yet fully working. The CPML API has been cleaned up by using an internal struct of function pointers to delegate the job to the different primitives. The public symbols of the CPML library have been reduced from 105 to 70. ADG 0.5.5 ========= The quote of linear dimensions can be freely positioned using the AdgDim:pos property. By default, ADG keeps the quote inside the extension lines if there is enough room, otherwise displaces it to the "pos" coordinates. A document describing how to contribute to the project has been added. A general description of the API conventions used by is also provided. A lot of bug fixing and code clean up. A bug in the installation has been solved and support for pkg-config has been added. This will probably be the last release of the 0.5 branch. ADG 0.5.4 ========= AdgTable now provides a generic tabular entity customizable with AdgTableStyle. It supports unlimited rows with independent cells. Some new special entities, such as AdgLogo (the official ADG logo) and AdgProjection (showing the drawing projection scheme) have been implemented. A bare title block entity, AdgTitleBlock, is now available: it is allowed to set its cells content either by using string values or custom entities. AdgAlignment is a new container entity that allows to traslate its children of a custom factor of the children boundary box: any entity can now be right aligned or centered. ADG 0.5.3 ========= AdgRDim, a new entity to quote radial dimensions, is now available. A bunch of new classes to manage hatches have been implemented. Specifically, AdgHatch is the entity to be added to the canvas, AdgFillStyle a generic abstract class that wraps cairo_pattern_t and AdgRuledFill the AdgFillStyle implementation to fill an hatch with a serie of parallel lines with custom spacing and angle. The AdgModel now supports named pairs, that is any coordinates can be set explicitely (as before) or as a reference to a pair set by the model. The AdgPoint helper class is the object used to manage this relationship. The API of dimension entities has been updated to accept AdgPoint instead of plain AdgPair. ADG 0.5.2 ========= AdgADim, a new entity to quote angular dimensions, is implemented. The linear dimensions now accept the "outside" property to reflect the arrows around the extension lines. The default value of this property is ADG_THREE_STATE_UNKNOWN, meaning it will be computed at runtime, depending on quote size and available space. The new AdgEdges model can now be used to programmatically build a serie of vertical lines expressing the edges of another model. This can be used on symmetrical shapes, often met in turned parts. The entities now actively respond to extents requests: it is possible to know the necessary space before rendering them. Any matrix change now emits specific signals to fulfill this requirement. ADG 0.5.1 ========= The new AdgMarker abstract class has been added to provide a common ancestor to marker entities. AdgArrow (a filled arrow) is its first renderable implementation. The rendering customization is now provided by AdgDress, an index that virtualizes the underlying AdgStyle and derived instances. This allows some advanced operation, such as overriding a style in a specific branch of the entity hierarchy. The deprecated AdgContext class has been removed. The AdgPath class has been splitted in AdgTrail and AdgPath. The former provides low level access to CpmlPath, allowing the implementation of paths that do not fit in the global/local model. AdgLDim internally uses a private AdgTrail to implement base and extension lines rendering. ADG 0.5.0 ========= The old paper-model matrix approach has been superseded by a cleaner and smarter approach based on global/local maps. This resulted in a great code complexity reduction: check out the home page for further details. Parent-child relationship is no more tied to AdgContainer: dependencies between AdgEntities can now be expressed without a full-fledged container. AdgDim now uses internally four AdgToyText entities to render the quote. This has been made possible by the new parent-child APIs, simplyfing the rendering code a lot. A bunch of classes, most notably AdgRotable, AdgTranslatable and AdgPoint, have been superseded by the new global/local map approach and have been removed from the project. ADG 0.4.3 ========= Higher level operators, such as chamfer and fillet, can now be used in the path definition. They do not work yet for Bézier curves but the infrastructure is in place. A Gtk+ widget for easily showing the canvas has been implemented. It is based on GtkDrawingArea and provides some interaction throught the mouse, such as zooming and panning. It is not viable for serious work but it is funny to use and opened to improvements. The CPML library has been enriched with the missing functions needed by the above new features. Now it has a ..._length() and ..._near_pos() families of functions. The mathematic behind this library is far from complete: the overall design is quite stable but there are a lot of placeholders, especially when curves were involved. ADG 0.4.2 ========= The work on model-view separation has been started: the AdgModel abstract class is now in place. Above this class, the new AdgPath model is derived, providing a full set of APIs to construct paths from scratch. Also, AdgPath gives full access the model throught CPML, allowing to modify and manipulate the path data. The CPML library now natively supports arcs. Although cairo does not recognize arcs, a lot of work has been done to hide the complexity needed to provide an API that does the necessary trasformations transparently. The old AdgPath entity has been rewrote to AdgStroke. This is a stroked view of an AdgPath model. Its implementation is trivial as all the path complexity has moved to AdgPath. ADG 0.4.1 ========= The CPML library has been boosted with additional APIs to browse segments/primitives and to compute intersections between different constructs. Now it has its own demo program (cpml-demo), showing some of the implemented feature. Although some function is still a stub, the overall infrastructure is likely to be definitive. All the CPML APIs are now properly documented. The ldim demo has been merged into the more complex adg-demo. Now the demo programs use the GtkBuilder feature, so the Gtk+ dependency has been raised to 2.12. ADG 0.4.0 ========= The useless wrappers in AdgPath have been removed: now the standard cairo path API could be used in the path constructor callback. AdgPoint has been added. This new core struct can be used to represent a coordinate system with different model and space component. The new AdgToyText entity can be used to show arbitrary text using the cairo "toy" text API. Two interfaces, AdgTranslatable and AdgRotable, have been implemented to allow arbitrary positioning (using the new AdgPoint struct) and rotation of entities where this is applicable (e.g. AdgToyText). The CPML API has been almost rewrote from scratch: removed a lot of duplicated stuff, dropped CpmlPath (by using the original cairo_path_t) and implemented new functions, such as segment browsing (always in forward direction), reversing and transformation. README, NEWS, TODO and ChangeLog are now automatically generated, so redundancy is removed and the maintainability improved. The originals are kept in docbook format, allowing to use them also in html version. The adg-demo program now allows to save the sample drawing in png, pdf and postscript. Two useless toy text entities has been added. ADG 0.3.2 ========= The dependency on libgcontainer has been dropped: now the adg canvas requires only cairo and Gtk+2 (will be optional). This allows to try the demo program (demo/adg-demo) on any decent GNU/Linux distribution without installing anything. The container logic has been included in AdgEntity (the GChildable portion) and AdgContainer (the GContainerable part). ADG 0.3.1 ========= Implemented the "invalidate" signal to force the cache recomputation on a new rendering operation. The new cairo "toy" API has been used to do text management in AdgDim. This allows caching of the intermediate glyphs for improved performances (no profiling yet done). The cairo dependency has been raised to version 0.7.4 or more. The AdgLDim entity has been rewritten to full implement the new cache design. Other entities have been improved to allow a paper matrix other than the default identity matrix. ADG 0.3.0 ========= Reworked styles and implemented AdgContext, a clean and well defined approach to manage rendering customization. Moved all the geometrical stuff in Cairo Path Manipulation Library (CPML), an internal library depending only on cairo. Greatly improved documentation. ADG 0.2.2 ========= Strongly separated model and paper matrix concepts and updated their management using nested transformations. Reworked the rendering process in a cleaner way by propagating the "render" signal and using internal entity states to let the application know what changed from the previous rendering. ADG 0.2.1 ========= Reworked the sources tree in a cleaner way (to help future development) and used private structs instead of populating the instance structure. ADG 0.2.0 ========= This is the first public release of the ADG library. It is in a early stage of developement, but the goal is quite ambitious! |