Binary compatibility report for the Regal library  between 2012.07.28 and 2013.01.12 versions on x86

Test Info


Library NameRegal
Version #12012.07.28
Version #22013.01.12
CPU Typex86
GCC Version4.6.1

Test Results


Total Header Files4
Total Shared Libraries3
Total Symbols / Types3122 / 3063
VerdictIncompatible
(0.03%)

Problem Summary


SeverityCount
Added Symbols-150
Removed SymbolsHigh1
Problems with
Data Types
High0
Medium0
Low0
Problems with
Symbols
High0
Medium0
Low0
Problems with
Constants
Low23
Other Changes
in Constants
-339

Added Symbols (150)


Regal.h, libRegal.so.1.0.0
RegalDestroyContext RegalSystemContext ctx )
RegalShareContext ( RegalSystemContext ctx, RegalSystemContext other )

RegalGLEW.h, libRegalGLEW.so
__GLEW_ARB_arrays_of_arrays [data]
__GLEW_ARB_clear_buffer_object [data]
__GLEW_ARB_compute_shader [data]
__GLEW_ARB_copy_image [data]
__GLEW_ARB_ES3_compatibility [data]
__GLEW_ARB_explicit_uniform_location [data]
__GLEW_ARB_fragment_layer_viewport [data]
__GLEW_ARB_framebuffer_no_attachments [data]
__GLEW_ARB_internalformat_query2 [data]
__GLEW_ARB_invalidate_subdata [data]
__GLEW_ARB_multi_draw_indirect [data]
__GLEW_ARB_program_interface_query [data]
__GLEW_ARB_robust_buffer_access_behavior [data]
__GLEW_ARB_robustness_application_isolation [data]
__GLEW_ARB_robustness_share_group_isolation [data]
__GLEW_ARB_shader_image_size [data]
__GLEW_ARB_shader_storage_buffer_object [data]
__GLEW_ARB_stencil_texturing [data]
__GLEW_ARB_texture_buffer_range [data]
__GLEW_ARB_texture_query_levels [data]
__GLEW_ARB_texture_storage_multisample [data]
__GLEW_ARB_texture_view [data]
__GLEW_ARB_vertex_attrib_binding [data]
__GLEW_EXT_debug_marker [data]
__GLEW_KHR_debug [data]
__GLEW_KHR_texture_compression_astc_ldr [data]
__GLEW_NV_compute_program5 [data]
__GLEW_NV_deep_texture3D [data]
__GLEW_NV_shader_atomic_counters [data]
__GLEW_NV_shader_storage_buffer_object [data]
__GLEW_NVX_conditional_render [data]
__GLEW_REGAL_enable [data]
__GLEW_REGAL_ES1_0_compatibility [data]
__GLEW_REGAL_ES1_1_compatibility [data]
__GLEW_VERSION_4_3 [data]
__glewAlphaFuncx [data]
__glewBeginConditionalRenderNVX [data]
__glewBindVertexBuffer [data]
__glewClearBufferData [data]
__glewClearBufferSubData [data]
__glewClearColorx [data]
__glewClearDepthx [data]
__glewClearNamedBufferDataEXT [data]
__glewClearNamedBufferSubDataEXT [data]
__glewClipPlanef [data]
__glewClipPlanex [data]
__glewColor4x [data]
__glewCopyImageSubData [data]
__glewDebugMessageCallback [data]
__glewDebugMessageControl [data]
__glewDebugMessageInsert [data]
__glewDepthRangex [data]
__glewDispatchCompute [data]
__glewDispatchComputeIndirect [data]
__glewEndConditionalRenderNVX [data]
__glewFogx [data]
__glewFogxv [data]
__glewFramebufferParameteri [data]
__glewFrustumf [data]
__glewFrustumx [data]
__glewGetClipPlanef [data]
__glewGetClipPlanex [data]
__glewGetDebugMessageLog [data]
__glewGetFixedv [data]
__glewGetFramebufferParameteriv [data]
__glewGetInternalformati64v [data]
__glewGetLightxv [data]
__glewGetMaterialxv [data]
__glewGetNamedFramebufferParameterivEXT [data]
__glewGetObjectLabel [data]
__glewGetObjectPtrLabel [data]
__glewGetProgramInterfaceiv [data]
__glewGetProgramResourceIndex [data]
__glewGetProgramResourceiv [data]
__glewGetProgramResourceLocation [data]
__glewGetProgramResourceLocationIndex [data]
__glewGetProgramResourceName [data]
__glewGetTexEnvxv [data]
__glewGetTexParameterxv [data]
__glewInsertEventMarkerEXT [data]
__glewInvalidateBufferData [data]
__glewInvalidateBufferSubData [data]
__glewInvalidateFramebuffer [data]
__glewInvalidateSubFramebuffer [data]
__glewInvalidateTexImage [data]
__glewInvalidateTexSubImage [data]
__glewLightModelx [data]
__glewLightModelxv [data]
__glewLightx [data]
__glewLightxv [data]
__glewLineWidthx [data]
__glewLoadMatrixx [data]
__glewLogMessageCallbackREGAL [data]
__glewMaterialx [data]
__glewMaterialxv [data]
__glewMultiDrawArraysIndirect [data]
__glewMultiDrawElementsIndirect [data]
__glewMultiTexCoord4x [data]
__glewMultMatrixx [data]
__glewNamedFramebufferParameteriEXT [data]
__glewNormal3x [data]
__glewObjectLabel [data]
__glewObjectPtrLabel [data]
__glewOrthof [data]
__glewOrthox [data]
__glewPointParameterx [data]
__glewPointParameterxv [data]
__glewPointSizePointerOES [data]
__glewPointSizex [data]
__glewPolygonOffsetx [data]
__glewPopDebugGroup [data]
__glewPopGroupMarkerEXT [data]
__glewPushDebugGroup [data]
__glewPushGroupMarkerEXT [data]
__glewRotatex [data]
__glewSampleCoveragex [data]
__glewScalex [data]
__glewShaderStorageBlockBinding [data]
__glewTexBufferRange [data]
__glewTexEnvx [data]
__glewTexEnvxv [data]
__glewTexParameterx [data]
__glewTexParameterxv [data]
__glewTexStorage2DMultisample [data]
__glewTexStorage3DMultisample [data]
__glewTextureBufferRangeEXT [data]
__glewTextureStorage2DMultisampleEXT [data]
__glewTextureStorage3DMultisampleEXT [data]
__glewTextureView [data]
__glewTranslatex [data]
__glewVertexAttribBinding [data]
__glewVertexAttribFormat [data]
__glewVertexAttribIFormat [data]
__glewVertexAttribLFormat [data]
__glewVertexBindingDivisor [data]

RegalGLXEW.h, libRegalGLEW.so
__glewXBlitContextFramebufferAMD [data]
__glewXCreateAssociatedContextAMD [data]
__glewXCreateAssociatedContextAttribsAMD [data]
__glewXDeleteAssociatedContextAMD [data]
__glewXGetContextGPUIDAMD [data]
__glewXGetCurrentAssociatedContextAMD [data]
__glewXGetGPUIDsAMD [data]
__glewXGetGPUInfoAMD [data]
__glewXMakeAssociatedContextCurrentAMD [data]
__GLXEW_ARB_robustness_application_isolation [data]
__GLXEW_ARB_robustness_share_group_isolation [data]
__GLXEW_EXT_create_context_es_profile [data]
__GLXEW_NV_video_output [data]

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Removed Symbols (1)


RegalGLXEW.h, libRegalGLEW.so
__GLXEW_NV_video_out [data]

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Problems with Constants, Low Severity (23)


RegalGLEW.h
[+] GL_ENV_ADD_EXT
[+] GL_ENV_BLEND_EXT
[+] GL_ENV_COPY_EXT
[+] GL_ENV_MODULATE_EXT
[+] GL_ENV_REPLACE_EXT
[+] GL_ENV_REVERSE_BLEND_EXT
[+] GL_ENV_REVERSE_SUBTRACT_EXT
[+] GL_ENV_SUBTRACT_EXT
[+] GL_OCCLUSION_TEST_HP
[+] GL_OCCLUSION_TEST_RESULT_HP
[+] GL_TEXTURE_ENV0_EXT
[+] GL_TEXTURE_ENV_MODE_ALPHA_EXT
[+] GL_TEXTURE_ENV_SHIFT_EXT

RegalGLXEW.h
[+] GLX_EXTENDED_RANGE_SGIS
[+] GLX_MAX_ALPHA_SGIS
[+] GLX_MAX_BLUE_SGIS
[+] GLX_MAX_GREEN_SGIS
[+] GLX_MAX_RED_SGIS
[+] GLX_MIN_ALPHA_SGIS
[+] GLX_MIN_BLUE_SGIS
[+] GLX_MIN_GREEN_SGIS
[+] GLX_MIN_RED_SGIS
[+] GLX_NV_video_out

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Other Changes in Constants (339)


Regal.h
[+] REGAL_SYS_ANDROID
[+] REGAL_SYS_EGL
[+] REGAL_SYS_IOS
[+] REGAL_SYS_OSX
[+] REGAL_SYS_PPAPI
[+] REGAL_SYS_WGL

RegalGLEW.h
[+] GL_ACTIVE_RESOURCES
[+] GL_ACTIVE_VARIABLES
[+] GL_ANY_SAMPLES_PASSED_CONSERVATIVE
[+] GL_ARB_arrays_of_arrays
[+] GL_ARB_clear_buffer_object
[+] GL_ARB_compute_shader
[+] GL_ARB_copy_image
[+] GL_ARB_ES3_compatibility
[+] GL_ARB_explicit_uniform_location
[+] GL_ARB_fragment_layer_viewport
[+] GL_ARB_framebuffer_no_attachments
[+] GL_ARB_internalformat_query2
[+] GL_ARB_invalidate_subdata
[+] GL_ARB_multi_draw_indirect
[+] GL_ARB_program_interface_query
[+] GL_ARB_robust_buffer_access_behavior
[+] GL_ARB_robustness_application_isolation
[+] GL_ARB_robustness_share_group_isolation
[+] GL_ARB_shader_image_size
[+] GL_ARB_shader_storage_buffer_object
[+] GL_ARB_stencil_texturing
[+] GL_ARB_texture_buffer_range
[+] GL_ARB_texture_query_levels
[+] GL_ARB_texture_storage_multisample
[+] GL_ARB_texture_view
[+] GL_ARB_vertex_attrib_binding
[+] GL_ARRAY_SIZE
[+] GL_ARRAY_STRIDE
[+] GL_ATOMIC_COUNTER_BUFFER_INDEX
[+] GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER
[+] GL_AUTO_GENERATE_MIPMAP
[+] GL_BLOCK_INDEX
[+] GL_BUFFER
[+] GL_BUFFER_BINDING
[+] GL_BUFFER_DATA_SIZE
[+] GL_BUFFER_VARIABLE
[+] GL_CAVEAT_SUPPORT
[+] GL_CLEAR_BUFFER
[+] GL_COLOR_COMPONENTS
[+] GL_COLOR_ENCODING
[+] GL_COLOR_RENDERABLE
[+] GL_COMPRESSED_R11_EAC
[+] GL_COMPRESSED_RG11_EAC
[+] GL_COMPRESSED_RGB8_ETC2
[+] GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
[+] GL_COMPRESSED_RGBA8_ETC2_EAC
[+] GL_COMPRESSED_RGBA_ASTC_10x10_KHR
[+] GL_COMPRESSED_RGBA_ASTC_10x5_KHR
[+] GL_COMPRESSED_RGBA_ASTC_10x6_KHR
[+] GL_COMPRESSED_RGBA_ASTC_10x8_KHR
[+] GL_COMPRESSED_RGBA_ASTC_12x10_KHR
[+] GL_COMPRESSED_RGBA_ASTC_12x12_KHR
[+] GL_COMPRESSED_RGBA_ASTC_4x4_KHR
[+] GL_COMPRESSED_RGBA_ASTC_5x4_KHR
[+] GL_COMPRESSED_RGBA_ASTC_5x5_KHR
[+] GL_COMPRESSED_RGBA_ASTC_6x5_KHR
[+] GL_COMPRESSED_RGBA_ASTC_6x6_KHR
[+] GL_COMPRESSED_RGBA_ASTC_8x5_KHR
[+] GL_COMPRESSED_RGBA_ASTC_8x6_KHR
[+] GL_COMPRESSED_RGBA_ASTC_8x8_KHR
[+] GL_COMPRESSED_SIGNED_R11_EAC
[+] GL_COMPRESSED_SIGNED_RG11_EAC
[+] GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR
[+] GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR
[+] GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR
[+] GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR
[+] GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR
[+] GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR
[+] GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR
[+] GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR
[+] GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR
[+] GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR
[+] GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR
[+] GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR
[+] GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR
[+] GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR
[+] GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
[+] GL_COMPRESSED_SRGB8_ETC2
[+] GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
[+] GL_COMPUTE_PROGRAM_NV
[+] GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV
[+] GL_COMPUTE_SHADER
[+] GL_COMPUTE_SHADER_BIT
[+] GL_COMPUTE_SUBROUTINE
[+] GL_COMPUTE_SUBROUTINE_UNIFORM
[+] GL_COMPUTE_TEXTURE
[+] GL_COMPUTE_WORK_GROUP_SIZE
[+] GL_CONTEXT_FLAG_DEBUG_BIT
[+] GL_DEBUG_CALLBACK_FUNCTION
[+] GL_DEBUG_CALLBACK_USER_PARAM
[+] GL_DEBUG_GROUP_STACK_DEPTH
[+] GL_DEBUG_LOGGED_MESSAGES
[+] GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH
[+] GL_DEBUG_OUTPUT
[+] GL_DEBUG_OUTPUT_SYNCHRONOUS
[+] GL_DEBUG_REGAL
[+] GL_DEBUG_SEVERITY_HIGH
[+] GL_DEBUG_SEVERITY_LOW
[+] GL_DEBUG_SEVERITY_MEDIUM
[+] GL_DEBUG_SEVERITY_NOTIFICATION
[+] GL_DEBUG_SOURCE_APPLICATION
[+] GL_DEBUG_SOURCE_OTHER
[+] GL_DEBUG_SOURCE_SHADER_COMPILER
[+] GL_DEBUG_SOURCE_THIRD_PARTY
[+] GL_DEBUG_SOURCE_WINDOW_SYSTEM
[+] GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR
[+] GL_DEBUG_TYPE_ERROR
[+] GL_DEBUG_TYPE_MARKER
[+] GL_DEBUG_TYPE_OTHER
[+] GL_DEBUG_TYPE_PERFORMANCE
[+] GL_DEBUG_TYPE_POP_GROUP
[+] GL_DEBUG_TYPE_PORTABILITY
[+] GL_DEBUG_TYPE_PUSH_GROUP
[+] GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR
[+] GL_DEPTH_COMPONENTS
[+] GL_DEPTH_RENDERABLE
[+] GL_DEPTH_STENCIL_TEXTURE_MODE
[+] GL_DISPATCH_INDIRECT_BUFFER
[+] GL_DISPATCH_INDIRECT_BUFFER_BINDING
[+] GL_DISPLAY_LIST
[+] GL_DRIVER_REGAL
[+] GL_EMULATION_REGAL
[+] GL_ERROR_REGAL
[+] GL_EXT_debug_marker
[+] GL_FILTER
[+] GL_FRAGMENT_SUBROUTINE
[+] GL_FRAGMENT_SUBROUTINE_UNIFORM
[+] GL_FRAGMENT_TEXTURE
[+] GL_FRAMEBUFFER_BLEND
[+] GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS
[+] GL_FRAMEBUFFER_DEFAULT_HEIGHT
[+] GL_FRAMEBUFFER_DEFAULT_LAYERS
[+] GL_FRAMEBUFFER_DEFAULT_SAMPLES
[+] GL_FRAMEBUFFER_DEFAULT_WIDTH
[+] GL_FRAMEBUFFER_RENDERABLE
[+] GL_FRAMEBUFFER_RENDERABLE_LAYERED
[+] GL_FULL_SUPPORT
[+] GL_GEOMETRY_SUBROUTINE
[+] GL_GEOMETRY_SUBROUTINE_UNIFORM
[+] GL_GEOMETRY_TEXTURE
[+] GL_GET_TEXTURE_IMAGE_FORMAT
[+] GL_GET_TEXTURE_IMAGE_TYPE
[+] GL_IMAGE_CLASS_10_10_10_2
[+] GL_IMAGE_CLASS_11_11_10
[+] GL_IMAGE_CLASS_1_X_16
[+] GL_IMAGE_CLASS_1_X_32
[+] GL_IMAGE_CLASS_1_X_8
[+] GL_IMAGE_CLASS_2_X_16
[+] GL_IMAGE_CLASS_2_X_32
[+] GL_IMAGE_CLASS_2_X_8
[+] GL_IMAGE_CLASS_4_X_16
[+] GL_IMAGE_CLASS_4_X_32
[+] GL_IMAGE_CLASS_4_X_8
[+] GL_IMAGE_COMPATIBILITY_CLASS
[+] GL_IMAGE_PIXEL_FORMAT
[+] GL_IMAGE_PIXEL_TYPE
[+] GL_IMAGE_TEXEL_SIZE
[+] GL_INTERNALFORMAT_ALPHA_SIZE
[+] GL_INTERNALFORMAT_ALPHA_TYPE
[+] GL_INTERNALFORMAT_BLUE_SIZE
[+] GL_INTERNALFORMAT_BLUE_TYPE
[+] GL_INTERNALFORMAT_DEPTH_SIZE
[+] GL_INTERNALFORMAT_DEPTH_TYPE
[+] GL_INTERNALFORMAT_GREEN_SIZE
[+] GL_INTERNALFORMAT_GREEN_TYPE
[+] GL_INTERNALFORMAT_PREFERRED
[+] GL_INTERNALFORMAT_RED_SIZE
[+] GL_INTERNALFORMAT_RED_TYPE
[+] GL_INTERNALFORMAT_SHARED_SIZE
[+] GL_INTERNALFORMAT_STENCIL_SIZE
[+] GL_INTERNALFORMAT_STENCIL_TYPE
[+] GL_INTERNALFORMAT_SUPPORTED
[+] GL_KHR_debug
[+] GL_KHR_texture_compression_astc_ldr
[+] GL_LOCATION
[+] GL_LOCATION_INDEX
[+] GL_LOG_REGAL
[+] GL_MANUAL_GENERATE_MIPMAP
[+] GL_MATRIX_STRIDE
[+] GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS
[+] GL_MAX_COMBINED_DIMENSIONS
[+] GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES
[+] GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS
[+] GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS
[+] GL_MAX_COMPUTE_ATOMIC_COUNTERS
[+] GL_MAX_COMPUTE_IMAGE_UNIFORMS
[+] GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS
[+] GL_MAX_COMPUTE_SHARED_MEMORY_SIZE
[+] GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS
[+] GL_MAX_COMPUTE_UNIFORM_BLOCKS
[+] GL_MAX_COMPUTE_UNIFORM_COMPONENTS
[+] GL_MAX_COMPUTE_WORK_GROUP_COUNT
[+] GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS
[+] GL_MAX_COMPUTE_WORK_GROUP_SIZE
[+] GL_MAX_DEBUG_GROUP_STACK_DEPTH
[+] GL_MAX_DEBUG_LOGGED_MESSAGES
[+] GL_MAX_DEBUG_MESSAGE_LENGTH
[+] GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV
[+] GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV
[+] GL_MAX_DEPTH
[+] GL_MAX_ELEMENT_INDEX
[+] GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS
[+] GL_MAX_FRAMEBUFFER_HEIGHT
[+] GL_MAX_FRAMEBUFFER_LAYERS
[+] GL_MAX_FRAMEBUFFER_SAMPLES
[+] GL_MAX_FRAMEBUFFER_WIDTH
[+] GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS
[+] GL_MAX_HEIGHT
[+] GL_MAX_LABEL_LENGTH
[+] GL_MAX_LAYERS
[+] GL_MAX_NAME_LENGTH
[+] GL_MAX_NUM_ACTIVE_VARIABLES
[+] GL_MAX_NUM_COMPATIBLE_SUBROUTINES
[+] GL_MAX_SHADER_STORAGE_BLOCK_SIZE
[+] GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS
[+] GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS
[+] GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS
[+] GL_MAX_UNIFORM_LOCATIONS
[+] GL_MAX_VERTEX_ATTRIB_BINDINGS
[+] GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET
[+] GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS
[+] GL_MAX_WIDTH
[+] GL_MIPMAP
[+] GL_NAME_LENGTH
[+] GL_NUM_ACTIVE_VARIABLES
[+] GL_NUM_SHADING_LANGUAGE_VERSIONS
[+] GL_NV_compute_program5
[+] GL_NV_deep_texture3D
[+] GL_NV_shader_atomic_counters
[+] GL_NV_shader_storage_buffer_object
[+] GL_NVX_conditional_render
[+] GL_OFFSET
[+] GL_PRIMITIVE_RESTART_FIXED_INDEX
[+] GL_PROGRAM
[+] GL_PROGRAM_INPUT
[+] GL_PROGRAM_OUTPUT
[+] GL_PROGRAM_PIPELINE
[+] GL_QUERY
[+] GL_READ_PIXELS
[+] GL_READ_PIXELS_FORMAT
[+] GL_READ_PIXELS_TYPE
[+] GL_REFERENCED_BY_COMPUTE_SHADER
[+] GL_REFERENCED_BY_FRAGMENT_SHADER
[+] GL_REFERENCED_BY_GEOMETRY_SHADER
[+] GL_REFERENCED_BY_TESS_CONTROL_SHADER
[+] GL_REFERENCED_BY_TESS_EVALUATION_SHADER
[+] GL_REFERENCED_BY_VERTEX_SHADER
[+] GL_REGAL_enable
[+] GL_REGAL_ES1_0_compatibility
[+] GL_REGAL_ES1_1_compatibility
[+] GL_SAMPLER
[+] GL_SHADER
[+] GL_SHADER_IMAGE_ATOMIC
[+] GL_SHADER_IMAGE_LOAD
[+] GL_SHADER_IMAGE_STORE
[+] GL_SHADER_STORAGE_BARRIER_BIT
[+] GL_SHADER_STORAGE_BLOCK
[+] GL_SHADER_STORAGE_BUFFER
[+] GL_SHADER_STORAGE_BUFFER_BINDING
[+] GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT
[+] GL_SHADER_STORAGE_BUFFER_SIZE
[+] GL_SHADER_STORAGE_BUFFER_START
[+] GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST
[+] GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE
[+] GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST
[+] GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE
[+] GL_SRGB_DECODE_ARB
[+] GL_SRGB_READ
[+] GL_SRGB_WRITE
[+] GL_STENCIL_COMPONENTS
[+] GL_STENCIL_RENDERABLE
[+] GL_TESS_CONTROL_SUBROUTINE
[+] GL_TESS_CONTROL_SUBROUTINE_UNIFORM
[+] GL_TESS_CONTROL_TEXTURE
[+] GL_TESS_EVALUATION_SUBROUTINE
[+] GL_TESS_EVALUATION_SUBROUTINE_UNIFORM
[+] GL_TESS_EVALUATION_TEXTURE
[+] GL_TEXTURE_BUFFER_OFFSET
[+] GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT
[+] GL_TEXTURE_BUFFER_SIZE
[+] GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT
[+] GL_TEXTURE_COMPRESSED_BLOCK_SIZE
[+] GL_TEXTURE_COMPRESSED_BLOCK_WIDTH
[+] GL_TEXTURE_GATHER
[+] GL_TEXTURE_GATHER_SHADOW
[+] GL_TEXTURE_IMAGE_FORMAT
[+] GL_TEXTURE_IMAGE_TYPE
[+] GL_TEXTURE_IMMUTABLE_LEVELS
[+] GL_TEXTURE_SHADOW
[+] GL_TEXTURE_VIEW
[+] GL_TEXTURE_VIEW_MIN_LAYER
[+] GL_TEXTURE_VIEW_MIN_LEVEL
[+] GL_TEXTURE_VIEW_NUM_LAYERS
[+] GL_TEXTURE_VIEW_NUM_LEVELS
[+] GL_TOP_LEVEL_ARRAY_SIZE
[+] GL_TOP_LEVEL_ARRAY_STRIDE
[+] GL_TRANSFORM_FEEDBACK_VARYING
[+] GL_TYPE
[+] GL_UNIFORM
[+] GL_UNIFORM_BLOCK
[+] GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER
[+] GL_VERTEX_ATTRIB_ARRAY_LONG
[+] GL_VERTEX_ATTRIB_BINDING
[+] GL_VERTEX_ATTRIB_RELATIVE_OFFSET
[+] GL_VERTEX_BINDING_DIVISOR
[+] GL_VERTEX_BINDING_OFFSET
[+] GL_VERTEX_BINDING_STRIDE
[+] GL_VERTEX_SUBROUTINE
[+] GL_VERTEX_SUBROUTINE_UNIFORM
[+] GL_VERTEX_TEXTURE
[+] GL_VIEW_CLASS_128_BITS
[+] GL_VIEW_CLASS_16_BITS
[+] GL_VIEW_CLASS_24_BITS
[+] GL_VIEW_CLASS_32_BITS
[+] GL_VIEW_CLASS_48_BITS
[+] GL_VIEW_CLASS_64_BITS
[+] GL_VIEW_CLASS_8_BITS
[+] GL_VIEW_CLASS_96_BITS
[+] GL_VIEW_CLASS_BPTC_FLOAT
[+] GL_VIEW_CLASS_BPTC_UNORM
[+] GL_VIEW_CLASS_RGTC1_RED
[+] GL_VIEW_CLASS_RGTC2_RG
[+] GL_VIEW_CLASS_S3TC_DXT1_RGB
[+] GL_VIEW_CLASS_S3TC_DXT1_RGBA
[+] GL_VIEW_CLASS_S3TC_DXT3_RGBA
[+] GL_VIEW_CLASS_S3TC_DXT5_RGBA
[+] GL_VIEW_COMPATIBILITY_CLASS

RegalGLXEW.h
[+] GLX_ARB_robustness_application_isolation
[+] GLX_ARB_robustness_share_group_isolation
[+] GLX_CONTEXT_ES_PROFILE_BIT_EXT
[+] GLX_CONTEXT_RESET_ISOLATION_BIT_ARB
[+] GLX_EXT_create_context_es_profile
[+] GLX_NV_video_output

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Header Files (4)


RegalGLEW.h
RegalGLU.h
RegalGLUT.h
RegalGLXEW.h

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Shared Libraries (3)


libRegal.so.1.0.0
libRegalGLEW.so
libRegalGLUT.so

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Generated on Wed Apr 23 16:37:49 2014 for Regal by ABI Compliance Checker 1.99.9  
A tool for checking backward compatibility of a C/C++ library API