fmod.h | fmod.h | |||
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skipping to change at line 19 | skipping to change at line 19 | |||
/* ======================================================================== ==================== */ | /* ======================================================================== ==================== */ | |||
#ifndef _FMOD_H | #ifndef _FMOD_H | |||
#define _FMOD_H | #define _FMOD_H | |||
/* | /* | |||
FMOD version number. Check this against FMOD::System::getVersion. | FMOD version number. Check this against FMOD::System::getVersion. | |||
0xaaaabbcc -> aaaa = major version number. bb = minor version number. cc = development version number. | 0xaaaabbcc -> aaaa = major version number. bb = minor version number. cc = development version number. | |||
*/ | */ | |||
#define FMOD_VERSION 0x00043200 | #define FMOD_VERSION 0x00043201 | |||
/* | /* | |||
Compiler specific settings. | Compiler specific settings. | |||
*/ | */ | |||
#if defined(__CYGWIN32__) | #if defined(__CYGWIN32__) | |||
#define F_CDECL __cdecl | #define F_CDECL __cdecl | |||
#define F_STDCALL __stdcall | #define F_STDCALL __stdcall | |||
#define F_DECLSPEC __declspec | #define F_DECLSPEC __declspec | |||
#define F_DLLEXPORT ( dllexport ) | #define F_DLLEXPORT ( dllexport ) | |||
End of changes. 1 change blocks. | ||||
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fmod_event.h | fmod_event.h | |||
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skipping to change at line 24 | skipping to change at line 24 | |||
#ifndef _FMOD_H | #ifndef _FMOD_H | |||
#include "fmod.h" | #include "fmod.h" | |||
#endif | #endif | |||
/* | /* | |||
FMOD EventSystem version number. Check this against FMOD::EventSystem: :getVersion. | FMOD EventSystem version number. Check this against FMOD::EventSystem: :getVersion. | |||
0xaaaabbcc -> aaaa = major version number. bb = minor version number. cc = development version number. | 0xaaaabbcc -> aaaa = major version number. bb = minor version number. cc = development version number. | |||
*/ | */ | |||
#define FMOD_EVENT_VERSION 0x00043200 | #define FMOD_EVENT_VERSION 0x00043201 | |||
/* | /* | |||
FMOD event types | FMOD event types | |||
*/ | */ | |||
typedef struct FMOD_EVENTSYSTEM FMOD_EVENTSYSTEM; | typedef struct FMOD_EVENTSYSTEM FMOD_EVENTSYSTEM; | |||
typedef struct FMOD_EVENTPROJECT FMOD_EVENTPROJECT; | typedef struct FMOD_EVENTPROJECT FMOD_EVENTPROJECT; | |||
typedef struct FMOD_EVENTGROUP FMOD_EVENTGROUP; | typedef struct FMOD_EVENTGROUP FMOD_EVENTGROUP; | |||
typedef struct FMOD_EVENTCATEGORY FMOD_EVENTCATEGORY; | typedef struct FMOD_EVENTCATEGORY FMOD_EVENTCATEGORY; | |||
typedef struct FMOD_EVENT FMOD_EVENT; | typedef struct FMOD_EVENT FMOD_EVENT; | |||
skipping to change at line 70 | skipping to change at line 70 | |||
Win32, Win64, Linux, Linux64, Macintosh, Xbox, Xbox360, PlayStation 2, GameCube, PlayStation Portable, PlayStation 3 | Win32, Win64, Linux, Linux64, Macintosh, Xbox, Xbox360, PlayStation 2, GameCube, PlayStation Portable, PlayStation 3 | |||
[SEE_ALSO] | [SEE_ALSO] | |||
EventSystem::init | EventSystem::init | |||
EventSystem::getEventByGUID | EventSystem::getEventByGUID | |||
FMOD_EVENT_SOUNDDEFINFO | FMOD_EVENT_SOUNDDEFINFO | |||
FMOD_EVENT_CALLBACKTYPE | FMOD_EVENT_CALLBACKTYPE | |||
] | ] | |||
*/ | */ | |||
#define FMOD_EVENT_INIT_NORMAL 0x00000000 /* All platforms - Initialize normally */ | #define FMOD_EVENT_INIT_NORMAL 0x00000000 /* All platforms - Initialize normally */ | |||
#define FMOD_EVENT_INIT_USER_ASSETMANAGER 0x00000001 /* All platforms - All wave data loading/freeing will be referred back to the user through the event callback */ | #define FMOD_EVENT_INIT_USER_ASSETMANAGER 0x00000001 /* All platforms - All wave data loading/freeing will be referred back to the programmer th rough the FMOD_EVENT_CALLBACKTYPE_SOUNDDEF_CREATE/FMOD_EVENT_CALLBACKTYPE_S OUNDDEF_RELEASE callback */ | |||
#define FMOD_EVENT_INIT_FAIL_ON_MAXSTREAMS 0x00000002 /* All platforms - Events will fail if "Max streams" was reached when playing streamed bank s, instead of going virtual. */ | #define FMOD_EVENT_INIT_FAIL_ON_MAXSTREAMS 0x00000002 /* All platforms - Events will fail if "Max streams" was reached when playing streamed bank s, instead of going virtual. */ | |||
#define FMOD_EVENT_INIT_DONTUSENAMES 0x00000004 /* All platforms - All event/eventgroup/eventparameter/eventcategory/eventreverb names will be discarded on load. Use getXXXByIndex to access them. This may potential ly save a lot of memory at runtime. */ | #define FMOD_EVENT_INIT_DONTUSENAMES 0x00000004 /* All platforms - All event/eventgroup/eventparameter/eventcategory/eventreverb names will be discarded on load. Use getXXXByIndex to access them. This may potential ly save a lot of memory at runtime. */ | |||
#define FMOD_EVENT_INIT_UPPERCASE_FILENAMES 0x00000008 /* All platforms - All FSB filenames will be translated to upper case before being used. */ | #define FMOD_EVENT_INIT_UPPERCASE_FILENAMES 0x00000008 /* All platforms - All FSB filenames will be translated to upper case before being used. */ | |||
#define FMOD_EVENT_INIT_LOWERCASE_FILENAMES 0x00000080 /* All platforms - All FSB filenames will be translated to lower case before being used. */ | #define FMOD_EVENT_INIT_LOWERCASE_FILENAMES 0x00000080 /* All platforms - All FSB filenames will be translated to lower case before being used. */ | |||
#define FMOD_EVENT_INIT_SEARCH_PLUGINS 0x00000010 /* All platforms - Search the current directory for dsp/codec plugins on EventSystem::init. */ | #define FMOD_EVENT_INIT_SEARCH_PLUGINS 0x00000010 /* All platforms - Search the current directory for dsp/codec plugins on EventSystem::init. */ | |||
#define FMOD_EVENT_INIT_USE_GUIDS 0x00000020 /* All platforms - Build an event GUID table when loading FEVs so that EventSystem::getEven tByGUID can be used. */ | #define FMOD_EVENT_INIT_USE_GUIDS 0x00000020 /* All platforms - Build an event GUID table when loading FEVs so that EventSystem::getEven tByGUID can be used. */ | |||
#define FMOD_EVENT_INIT_DETAILED_SOUNDDEF_INFO 0x00000040 /* All platforms - Pass an FMOD_EVENT_SOUNDDEFINFO struct to FMOD_EVENT_CALLBACKTYPE_SOUNDD EF_SELECTINDEX callbacks rather than just the sound definition name (uses m ore memory for sound definition waveform names). */ | #define FMOD_EVENT_INIT_DETAILED_SOUNDDEF_INFO 0x00000040 /* All platforms - Pass an FMOD_EVENT_SOUNDDEFINFO struct to FMOD_EVENT_CALLBACKTYPE_SOUNDD EF_SELECTINDEX callbacks rather than just the sound definition name (uses m ore memory for sound definition waveform names). */ | |||
#define FMOD_EVENT_INIT_RESETPARAMSTOMINIMUM 0x00000100 /* All platforms - Reset parameters to minimum value when getting an event instance instead of using the INFO_ONLY event's values. */ | #define FMOD_EVENT_INIT_RESETPARAMSTOMINIMUM 0x00000100 /* All platforms - Reset parameters to minimum value when getting an event instance instead of using the INFO_ONLY event's values. */ | |||
/* [DEFINE_END] */ | /* [DEFINE_END] */ | |||
End of changes. 2 change blocks. | ||||
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fmod_event_net.h | fmod_event_net.h | |||
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skipping to change at line 21 | skipping to change at line 21 | |||
#define __FMOD_EVENT_NET_H__ | #define __FMOD_EVENT_NET_H__ | |||
#ifndef __FMOD_EVENT_H__ | #ifndef __FMOD_EVENT_H__ | |||
#include "fmod_event.h" | #include "fmod_event.h" | |||
#endif | #endif | |||
/* | /* | |||
FMOD NetEventSystem version number. Check this against NetEventSystem_ GetVersion. | FMOD NetEventSystem version number. Check this against NetEventSystem_ GetVersion. | |||
0xaaaabbcc -> aaaa = major version number. bb = minor version number. cc = development version number. | 0xaaaabbcc -> aaaa = major version number. bb = minor version number. cc = development version number. | |||
*/ | */ | |||
#define FMOD_EVENT_NET_VERSION 0x00043200 | #define FMOD_EVENT_NET_VERSION 0x00043201 | |||
/* | /* | |||
Default port that the target (game) will listen on | Default port that the target (game) will listen on | |||
*/ | */ | |||
#define FMOD_EVENT_NET_PORT 17997 | #define FMOD_EVENT_NET_PORT 17997 | |||
#ifdef __cplusplus | #ifdef __cplusplus | |||
extern "C" | extern "C" | |||
{ | { | |||
#endif | #endif | |||
End of changes. 1 change blocks. | ||||
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