fmod.h | fmod.h | |||
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skipping to change at line 19 | skipping to change at line 19 | |||
/* ======================================================================== ==================== */ | /* ======================================================================== ==================== */ | |||
#ifndef _FMOD_H | #ifndef _FMOD_H | |||
#define _FMOD_H | #define _FMOD_H | |||
/* | /* | |||
FMOD version number. Check this against FMOD::System::getVersion. | FMOD version number. Check this against FMOD::System::getVersion. | |||
0xaaaabbcc -> aaaa = major version number. bb = minor version number. cc = development version number. | 0xaaaabbcc -> aaaa = major version number. bb = minor version number. cc = development version number. | |||
*/ | */ | |||
#define FMOD_VERSION 0x00044100 | #define FMOD_VERSION 0x00044101 | |||
/* | /* | |||
Compiler specific settings. | Compiler specific settings. | |||
*/ | */ | |||
#if defined(__CYGWIN32__) | #if defined(__CYGWIN32__) | |||
#define F_CDECL __cdecl | #define F_CDECL __cdecl | |||
#define F_STDCALL __stdcall | #define F_STDCALL __stdcall | |||
#define F_DECLSPEC __declspec | #define F_DECLSPEC __declspec | |||
#define F_DLLEXPORT ( dllexport ) | #define F_DLLEXPORT ( dllexport ) | |||
skipping to change at line 1567 | skipping to change at line 1567 | |||
[PLATFORMS] | [PLATFORMS] | |||
Win32, Win64, Linux, Linux64, Macintosh, Xbox360, PlayStation Portable, PlayStation 3, Wii, iPhone, 3GS, NGP, Android | Win32, Win64, Linux, Linux64, Macintosh, Xbox360, PlayStation Portable, PlayStation 3, Wii, iPhone, 3GS, NGP, Android | |||
[SEE_ALSO] | [SEE_ALSO] | |||
FMOD_REVERB_PROPERTIES | FMOD_REVERB_PROPERTIES | |||
] | ] | |||
*/ | */ | |||
#define FMOD_REVERB_FLAGS_HIGHQUALITYREVERB 0x00000400 /* Wii. Use high quality reverb */ | #define FMOD_REVERB_FLAGS_HIGHQUALITYREVERB 0x00000400 /* Wii. Use high quality reverb */ | |||
#define FMOD_REVERB_FLAGS_HIGHQUALITYDPL2REVERB 0x00000800 /* Wii. Use high quality DPL2 reverb */ | #define FMOD_REVERB_FLAGS_HIGHQUALITYDPL2REVERB 0x00000800 /* Wii. Use high quality DPL2 reverb */ | |||
#define FMOD_REVERB_FLAGS_HARDWAREONLY 0x00001000 /* Don't create an SFX reverb for FMOD_SOFTWARE channels, hardware reverb only */ | ||||
#define FMOD_REVERB_FLAGS_DEFAULT 0x00000000 | #define FMOD_REVERB_FLAGS_DEFAULT 0x00000000 | |||
/* [DEFINE_END] */ | /* [DEFINE_END] */ | |||
/* | /* | |||
[DEFINE] | [DEFINE] | |||
[ | [ | |||
[NAME] | [NAME] | |||
FMOD_REVERB_PRESETS | FMOD_REVERB_PRESETS | |||
[DESCRIPTION] | [DESCRIPTION] | |||
End of changes. 2 change blocks. | ||||
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fmod_event.h | fmod_event.h | |||
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skipping to change at line 24 | skipping to change at line 24 | |||
#ifndef _FMOD_H | #ifndef _FMOD_H | |||
#include "fmod.h" | #include "fmod.h" | |||
#endif | #endif | |||
/* | /* | |||
FMOD EventSystem version number. Check this against FMOD::EventSystem: :getVersion. | FMOD EventSystem version number. Check this against FMOD::EventSystem: :getVersion. | |||
0xaaaabbcc -> aaaa = major version number. bb = minor version number. cc = development version number. | 0xaaaabbcc -> aaaa = major version number. bb = minor version number. cc = development version number. | |||
*/ | */ | |||
#define FMOD_EVENT_VERSION 0x00044100 | #define FMOD_EVENT_VERSION 0x00044101 | |||
/* | /* | |||
FMOD event types | FMOD event types | |||
*/ | */ | |||
typedef struct FMOD_EVENTSYSTEM FMOD_EVENTSYSTEM; | typedef struct FMOD_EVENTSYSTEM FMOD_EVENTSYSTEM; | |||
typedef struct FMOD_EVENTPROJECT FMOD_EVENTPROJECT; | typedef struct FMOD_EVENTPROJECT FMOD_EVENTPROJECT; | |||
typedef struct FMOD_EVENTGROUP FMOD_EVENTGROUP; | typedef struct FMOD_EVENTGROUP FMOD_EVENTGROUP; | |||
typedef struct FMOD_EVENTCATEGORY FMOD_EVENTCATEGORY; | typedef struct FMOD_EVENTCATEGORY FMOD_EVENTCATEGORY; | |||
typedef struct FMOD_EVENT FMOD_EVENT; | typedef struct FMOD_EVENT FMOD_EVENT; | |||
End of changes. 1 change blocks. | ||||
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fmod_event_net.h | fmod_event_net.h | |||
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skipping to change at line 21 | skipping to change at line 21 | |||
#define __FMOD_EVENT_NET_H__ | #define __FMOD_EVENT_NET_H__ | |||
#ifndef __FMOD_EVENT_H__ | #ifndef __FMOD_EVENT_H__ | |||
#include "fmod_event.h" | #include "fmod_event.h" | |||
#endif | #endif | |||
/* | /* | |||
FMOD NetEventSystem version number. Check this against NetEventSystem_ GetVersion. | FMOD NetEventSystem version number. Check this against NetEventSystem_ GetVersion. | |||
0xaaaabbcc -> aaaa = major version number. bb = minor version number. cc = development version number. | 0xaaaabbcc -> aaaa = major version number. bb = minor version number. cc = development version number. | |||
*/ | */ | |||
#define FMOD_EVENT_NET_VERSION 0x00044100 | #define FMOD_EVENT_NET_VERSION 0x00044101 | |||
/* | /* | |||
Default port that the target (game) will listen on | Default port that the target (game) will listen on | |||
*/ | */ | |||
#define FMOD_EVENT_NET_PORT 17997 | #define FMOD_EVENT_NET_PORT 17997 | |||
#ifdef __cplusplus | #ifdef __cplusplus | |||
extern "C" | extern "C" | |||
{ | { | |||
#endif | #endif | |||
End of changes. 1 change blocks. | ||||
1 lines changed or deleted | 1 lines changed or added | |||