fmod.h | fmod.h | |||
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skipping to change at line 19 | skipping to change at line 19 | |||
/* ======================================================================== ==================== */ | /* ======================================================================== ==================== */ | |||
#ifndef _FMOD_H | #ifndef _FMOD_H | |||
#define _FMOD_H | #define _FMOD_H | |||
/* | /* | |||
FMOD version number. Check this against FMOD::System::getVersion. | FMOD version number. Check this against FMOD::System::getVersion. | |||
0xaaaabbcc -> aaaa = major version number. bb = minor version number. cc = development version number. | 0xaaaabbcc -> aaaa = major version number. bb = minor version number. cc = development version number. | |||
*/ | */ | |||
#define FMOD_VERSION 0x00044413 | #define FMOD_VERSION 0x00044414 | |||
/* | /* | |||
Compiler specific settings. | Compiler specific settings. | |||
*/ | */ | |||
#if defined(__CYGWIN32__) | #if defined(__CYGWIN32__) | |||
#define F_CDECL __cdecl | #define F_CDECL __cdecl | |||
#define F_STDCALL __stdcall | #define F_STDCALL __stdcall | |||
#define F_DECLSPEC __declspec | #define F_DECLSPEC __declspec | |||
#define F_DLLEXPORT ( dllexport ) | #define F_DLLEXPORT ( dllexport ) | |||
End of changes. 1 change blocks. | ||||
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fmod_dsp.h | fmod_dsp.h | |||
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const char *description; /* [w] Description of t he parameter to be displayed as a help item / tooltip for this parameter. * / | const char *description; /* [w] Description of t he parameter to be displayed as a help item / tooltip for this parameter. * / | |||
} FMOD_DSP_PARAMETERDESC; | } FMOD_DSP_PARAMETERDESC; | |||
/* | /* | |||
[STRUCTURE] | [STRUCTURE] | |||
[ | [ | |||
[DESCRIPTION] | [DESCRIPTION] | |||
When creating a DSP unit, declare one of these and provide the relevant callbacks and name for FMOD to use when it creates and uses a DSP unit of this type. | When creating a DSP unit, declare one of these and provide the relevant callbacks and name for FMOD to use when it creates and uses a DSP unit of this type. | |||
[REMARKS] | [REMARKS] | |||
Some members of this structure are referenced directly inside FMOD so t | ||||
he structure should be allocated statically or at least remain in memory fo | ||||
r the lifetime of the system. | ||||
<br> | ||||
Members marked with [r] mean the variable is modified by FMOD and is fo r reading purposes only. Do not change this value.<br> | Members marked with [r] mean the variable is modified by FMOD and is fo r reading purposes only. Do not change this value.<br> | |||
Members marked with [w] mean the variable can be written to. The user can set the value.<br> | Members marked with [w] mean the variable can be written to. The user can set the value.<br> | |||
<br> | <br> | |||
There are 2 different ways to change a parameter in this architecture.< br> | There are 2 different ways to change a parameter in this architecture.< br> | |||
One is to use DSP::setParameter / DSP::getParameter. This is platform independant and is dynamic, so new unknown plugins can have their parameter s enumerated and used.<br> | One is to use DSP::setParameter / DSP::getParameter. This is platform independant and is dynamic, so new unknown plugins can have their parameter s enumerated and used.<br> | |||
The other is to use DSP::showConfigDialog. This is platform specific a nd requires a GUI, and will display a dialog box to configure the plugin.<b r> | The other is to use DSP::showConfigDialog. This is platform specific a nd requires a GUI, and will display a dialog box to configure the plugin.<b r> | |||
[PLATFORMS] | [PLATFORMS] | |||
Win32, Win64, Linux, Linux64, Macintosh, Xbox360, PlayStation Portable, PlayStation 3, Wii, iPhone, 3GS, NGP, Android | Win32, Win64, Linux, Linux64, Macintosh, Xbox360, PlayStation Portable, PlayStation 3, Wii, iPhone, 3GS, NGP, Android | |||
End of changes. 1 change blocks. | ||||
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fmod_event.h | fmod_event.h | |||
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skipping to change at line 24 | skipping to change at line 24 | |||
#ifndef _FMOD_H | #ifndef _FMOD_H | |||
#include "fmod.h" | #include "fmod.h" | |||
#endif | #endif | |||
/* | /* | |||
FMOD EventSystem version number. Check this against FMOD::EventSystem: :getVersion. | FMOD EventSystem version number. Check this against FMOD::EventSystem: :getVersion. | |||
0xaaaabbcc -> aaaa = major version number. bb = minor version number. cc = development version number. | 0xaaaabbcc -> aaaa = major version number. bb = minor version number. cc = development version number. | |||
*/ | */ | |||
#define FMOD_EVENT_VERSION 0x00044413 | #define FMOD_EVENT_VERSION 0x00044414 | |||
/* | /* | |||
FMOD event types | FMOD event types | |||
*/ | */ | |||
typedef struct FMOD_EVENTSYSTEM FMOD_EVENTSYSTEM; | typedef struct FMOD_EVENTSYSTEM FMOD_EVENTSYSTEM; | |||
typedef struct FMOD_EVENTPROJECT FMOD_EVENTPROJECT; | typedef struct FMOD_EVENTPROJECT FMOD_EVENTPROJECT; | |||
typedef struct FMOD_EVENTGROUP FMOD_EVENTGROUP; | typedef struct FMOD_EVENTGROUP FMOD_EVENTGROUP; | |||
typedef struct FMOD_EVENTCATEGORY FMOD_EVENTCATEGORY; | typedef struct FMOD_EVENTCATEGORY FMOD_EVENTCATEGORY; | |||
typedef struct FMOD_EVENT FMOD_EVENT; | typedef struct FMOD_EVENT FMOD_EVENT; | |||
End of changes. 1 change blocks. | ||||
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fmod_event_net.h | fmod_event_net.h | |||
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skipping to change at line 21 | skipping to change at line 21 | |||
#define __FMOD_EVENT_NET_H__ | #define __FMOD_EVENT_NET_H__ | |||
#ifndef __FMOD_EVENT_H__ | #ifndef __FMOD_EVENT_H__ | |||
#include "fmod_event.h" | #include "fmod_event.h" | |||
#endif | #endif | |||
/* | /* | |||
FMOD NetEventSystem version number. Check this against NetEventSystem_ GetVersion. | FMOD NetEventSystem version number. Check this against NetEventSystem_ GetVersion. | |||
0xaaaabbcc -> aaaa = major version number. bb = minor version number. cc = development version number. | 0xaaaabbcc -> aaaa = major version number. bb = minor version number. cc = development version number. | |||
*/ | */ | |||
#define FMOD_EVENT_NET_VERSION 0x00044413 | #define FMOD_EVENT_NET_VERSION 0x00044414 | |||
/* | /* | |||
Default port that the target (game) will listen on | Default port that the target (game) will listen on | |||
*/ | */ | |||
#define FMOD_EVENT_NET_PORT 17997 | #define FMOD_EVENT_NET_PORT 17997 | |||
#ifdef __cplusplus | #ifdef __cplusplus | |||
extern "C" | extern "C" | |||
{ | { | |||
#endif | #endif | |||
End of changes. 1 change blocks. | ||||
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