gl2ps.h | gl2ps.h | |||
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/* | /* | |||
* GL2PS, an OpenGL to PostScript Printing Library | * GL2PS, an OpenGL to PostScript Printing Library | |||
* Copyright (C) 1999-2002 Christophe Geuzaine | * Copyright (C) 1999-2002 Christophe Geuzaine | |||
* | * | |||
* $Id: gl2ps.h,v 1.19 2002/06/05 01:55:52 geuzaine Exp $ | * $Id: gl2ps.h,v 1.32 2002/12/11 23:54:11 geuzaine Exp $ | |||
* | * | |||
* E-mail: geuz@geuz.org | * E-mail: geuz@geuz.org | |||
* URL: http://www.geuz.org/gl2ps/ | * URL: http://www.geuz.org/gl2ps/ | |||
* | * | |||
* This library is free software; you can redistribute it and/or | * This library is free software; you can redistribute it and/or | |||
* modify it under the terms of the GNU Library General Public | * modify it under the terms of the GNU Library General Public | |||
* License as published by the Free Software Foundation; either | * License as published by the Free Software Foundation; either | |||
* version 2 of the License, or (at your option) any later version. | * version 2 of the License, or (at your option) any later version. | |||
* | * | |||
* This library is distributed in the hope that it will be useful, | * This library is distributed in the hope that it will be useful, | |||
skipping to change at line 31 | skipping to change at line 31 | |||
* License along with this library; if not, write to the Free | * License along with this library; if not, write to the Free | |||
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |||
* | * | |||
*/ | */ | |||
#ifndef __GL2PS_H__ | #ifndef __GL2PS_H__ | |||
#define __GL2PS_H__ | #define __GL2PS_H__ | |||
#include <stdio.h> | #include <stdio.h> | |||
#include <stdlib.h> | #include <stdlib.h> | |||
#include <math.h> | ||||
/* To generate a Windows dll, you have to define GL2PSDLL at compile | /* To generate a Windows dll, you have to define GL2PSDLL at compile | |||
time */ | time */ | |||
#ifdef WIN32 | #ifdef WIN32 | |||
#include <windows.h> | #include <windows.h> | |||
#ifdef GL2PSDLL | #ifdef GL2PSDLL | |||
#ifdef GL2PSDLL_EXPORTS | #ifdef GL2PSDLL_EXPORTS | |||
#define GL2PSDLL_API __declspec(dllexport) | #define GL2PSDLL_API __declspec(dllexport) | |||
#else | #else | |||
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#else | #else | |||
#define GL2PSDLL_API | #define GL2PSDLL_API | |||
#endif /* WIN32 */ | #endif /* WIN32 */ | |||
#ifdef __APPLE__ | #ifdef __APPLE__ | |||
#include <OpenGL/gl.h> | #include <OpenGL/gl.h> | |||
#else | #else | |||
#include <GL/gl.h> | #include <GL/gl.h> | |||
#endif /* __APPLE__ */ | #endif /* __APPLE__ */ | |||
#define GL2PS_VERSION 0.6 | #define GL2PS_VERSION 0.7 | |||
#define GL2PS_NONE 0 | #define GL2PS_NONE 0 | |||
/* Output file format */ | /* Output file format */ | |||
#define GL2PS_PS 1 | #define GL2PS_PS 1 | |||
#define GL2PS_TEX 2 | #define GL2PS_EPS 2 | |||
#define GL2PS_TEX 3 | ||||
/* Sorting algorithms */ | /* Sorting algorithms */ | |||
#define GL2PS_NO_SORT 1 | #define GL2PS_NO_SORT 1 | |||
#define GL2PS_SIMPLE_SORT 2 | #define GL2PS_SIMPLE_SORT 2 | |||
#define GL2PS_BSP_SORT 3 | #define GL2PS_BSP_SORT 3 | |||
/* Options for gl2psBeginPage */ | /* Options for gl2psBeginPage */ | |||
#define GL2PS_DRAW_BACKGROUND (1<<0) | #define GL2PS_DRAW_BACKGROUND (1<<0) | |||
#define GL2PS_SIMPLE_LINE_OFFSET (1<<1) | #define GL2PS_SIMPLE_LINE_OFFSET (1<<1) | |||
#define GL2PS_SILENT (1<<2) | #define GL2PS_SILENT (1<<2) | |||
#define GL2PS_BEST_ROOT (1<<3) | #define GL2PS_BEST_ROOT (1<<3) | |||
#define GL2PS_OCCLUSION_CULL (1<<4) | #define GL2PS_OCCLUSION_CULL (1<<4) | |||
#define GL2PS_NO_TEXT (1<<5) | #define GL2PS_NO_TEXT (1<<5) | |||
#define GL2PS_LANDSCAPE (1<<6) | #define GL2PS_LANDSCAPE (1<<6) | |||
#define GL2PS_NO_PS3_SHADING (1<<7) | ||||
/* Arguments for gl2psEnable/gl2psDisable */ | /* Arguments for gl2psEnable/gl2psDisable */ | |||
#define GL2PS_POLYGON_OFFSET_FILL 1 | #define GL2PS_POLYGON_OFFSET_FILL 1 | |||
#define GL2PS_POLYGON_BOUNDARY 2 | #define GL2PS_POLYGON_BOUNDARY 2 | |||
#define GL2PS_LINE_STIPPLE 3 | #define GL2PS_LINE_STIPPLE 3 | |||
/* Magic numbers */ | /* Magic numbers */ | |||
#define GL2PS_EPSILON 5.e-3 | #define GL2PS_EPSILON 5.e-3 | |||
#define GL2PS_DEPTH_FACT 1000.0 | #define GL2PS_DEPTH_FACT 1000.0 | |||
#define GL2PS_SIMPLE_OFFSET 0.05 | #define GL2PS_SIMPLE_OFFSET 0.05 | |||
#define GL2PS_SIMPLE_OFFSET_LARGE 1.0 | #define GL2PS_SIMPLE_OFFSET_LARGE 1.0 | |||
#define GL2PS_ZERO(arg) (fabs(arg)<1.e-20) | ||||
/*#define GL2PS_ZERO(arg) ((arg)==0.0)*/ | ||||
/* Message levels */ | /* Message levels */ | |||
#define GL2PS_INFO 1 | #define GL2PS_INFO 1 | |||
#define GL2PS_WARNING 2 | #define GL2PS_WARNING 2 | |||
#define GL2PS_ERROR 3 | #define GL2PS_ERROR 3 | |||
/* Error codes */ | /* Error codes */ | |||
#define GL2PS_SUCCESS 0 | #define GL2PS_SUCCESS 0 | |||
skipping to change at line 120 | skipping to change at line 125 | |||
#define GL2PS_QUADRANGLE 4 | #define GL2PS_QUADRANGLE 4 | |||
#define GL2PS_TRIANGLE 5 | #define GL2PS_TRIANGLE 5 | |||
/* BSP tree primitive comparison */ | /* BSP tree primitive comparison */ | |||
#define GL2PS_COINCIDENT 1 | #define GL2PS_COINCIDENT 1 | |||
#define GL2PS_IN_FRONT_OF 2 | #define GL2PS_IN_FRONT_OF 2 | |||
#define GL2PS_IN_BACK_OF 3 | #define GL2PS_IN_BACK_OF 3 | |||
#define GL2PS_SPANNING 4 | #define GL2PS_SPANNING 4 | |||
/* 2D BSP tree primitive comparison */ | ||||
#define GL2PS_POINT_COINCIDENT 0 | ||||
#define GL2PS_POINT_INFRONT 1 | ||||
#define GL2PS_POINT_BACK 2 | ||||
/* Pass through options */ | /* Pass through options */ | |||
#define GL2PS_BEGIN_POLYGON_OFFSET_FILL 1 | #define GL2PS_BEGIN_POLYGON_OFFSET_FILL 1 | |||
#define GL2PS_END_POLYGON_OFFSET_FILL 2 | #define GL2PS_END_POLYGON_OFFSET_FILL 2 | |||
#define GL2PS_BEGIN_POLYGON_BOUNDARY 3 | #define GL2PS_BEGIN_POLYGON_BOUNDARY 3 | |||
#define GL2PS_END_POLYGON_BOUNDARY 4 | #define GL2PS_END_POLYGON_BOUNDARY 4 | |||
#define GL2PS_BEGIN_LINE_STIPPLE 5 | #define GL2PS_BEGIN_LINE_STIPPLE 5 | |||
#define GL2PS_END_LINE_STIPPLE 6 | #define GL2PS_END_LINE_STIPPLE 6 | |||
#define GL2PS_SET_POINT_SIZE 7 | #define GL2PS_SET_POINT_SIZE 7 | |||
#define GL2PS_SET_LINE_WIDTH 8 | #define GL2PS_SET_LINE_WIDTH 8 | |||
typedef GLfloat GL2PSrgba[4]; | typedef GLfloat GL2PSrgba[4]; | |||
typedef GLfloat GL2PSxyz[3]; | typedef GLfloat GL2PSxyz[3]; | |||
typedef GLfloat GL2PSxy[2]; | ||||
typedef GLfloat GL2PSplane[4]; | typedef GLfloat GL2PSplane[4]; | |||
typedef struct _GL2PSbsptree2d GL2PSbsptree2d; | ||||
struct _GL2PSbsptree2d { | ||||
GL2PSplane plane; | ||||
GL2PSbsptree2d *front, *back; | ||||
}; | ||||
typedef struct { | typedef struct { | |||
GLint nmax, size, incr, n; | GLint nmax, size, incr, n; | |||
char *array; | char *array; | |||
} GL2PSlist; | } GL2PSlist; | |||
typedef struct _GL2PSbsptree GL2PSbsptree; | typedef struct _GL2PSbsptree GL2PSbsptree; | |||
struct _GL2PSbsptree { | struct _GL2PSbsptree { | |||
GL2PSplane plane; | GL2PSplane plane; | |||
GL2PSlist *primitives; | GL2PSlist *primitives; | |||
skipping to change at line 160 | skipping to change at line 177 | |||
GL2PSxyz xyz; | GL2PSxyz xyz; | |||
GL2PSrgba rgba; | GL2PSrgba rgba; | |||
} GL2PSvertex; | } GL2PSvertex; | |||
typedef struct { | typedef struct { | |||
GLshort fontsize; | GLshort fontsize; | |||
char *str, *fontname; | char *str, *fontname; | |||
} GL2PSstring; | } GL2PSstring; | |||
typedef struct { | typedef struct { | |||
GLshort type, numverts, boundary, dash; | GLshort type, numverts; | |||
char boundary, dash, culled; | ||||
GLfloat width, depth; | GLfloat width, depth; | |||
GL2PSvertex *verts; | GL2PSvertex *verts; | |||
GL2PSstring *text; | GL2PSstring *text; | |||
} GL2PSprimitive; | } GL2PSprimitive; | |||
typedef struct { | typedef struct { | |||
GLint format, sort, options, colorsize, colormode, buffersize; | GLint format, sort, options, colorsize, colormode, buffersize, maxbestroo | |||
char *title, *producer, *filename; | t; | |||
const char *title, *producer, *filename; | ||||
GLboolean shade, boundary; | GLboolean shade, boundary; | |||
GLfloat *feedback, offset[2]; | GLfloat *feedback, offset[2]; | |||
GL2PSrgba *colormap, lastrgba; | GL2PSrgba *colormap, lastrgba, threshold; | |||
float lastlinewidth; | float lastlinewidth; | |||
GL2PSlist *primitives; | GL2PSlist *primitives; | |||
GL2PSbsptree2d *image; | ||||
FILE *stream; | FILE *stream; | |||
} GL2PScontext; | } GL2PScontext; | |||
/* public functions */ | /* public functions */ | |||
#ifdef __cplusplus | #ifdef __cplusplus | |||
extern "C" { | extern "C" { | |||
#endif | #endif | |||
GL2PSDLL_API GLvoid gl2psBeginPage(char *title, char *producer, | GL2PSDLL_API void gl2psBeginPage(const char *title, const char *producer, | |||
GLint format, GLint sort, GLint options, | GLint format, GLint sort, GLint options, | |||
GLint colormode, GLint colorsize, | GLint colormode, GLint colorsize, | |||
GL2PSrgba *colormap, GLint buffersize, | GL2PSrgba *colormap, GLint buffersize, | |||
FILE *stream, char *filename); | FILE *stream, const char *filename); | |||
GL2PSDLL_API GLint gl2psEndPage(GLvoid); | GL2PSDLL_API GLint gl2psEndPage(void); | |||
GL2PSDLL_API GLvoid gl2psText(char *str, char *fontname, GLint size); | GL2PSDLL_API void gl2psText(const char *str, const char *fontname, GLint s | |||
GL2PSDLL_API GLvoid gl2psEnable(GLint mode); | ize); | |||
GL2PSDLL_API GLvoid gl2psDisable(GLint mode); | GL2PSDLL_API void gl2psEnable(GLint mode); | |||
GL2PSDLL_API GLvoid gl2psPointSize(GLfloat value); | GL2PSDLL_API void gl2psDisable(GLint mode); | |||
GL2PSDLL_API GLvoid gl2psLineWidth(GLfloat value); | GL2PSDLL_API void gl2psPointSize(GLfloat value); | |||
GL2PSDLL_API void gl2psLineWidth(GLfloat value); | ||||
GL2PSDLL_API void gl2psNumShadeColors(GLint nr, GLint ng, GLint nb); | ||||
#ifdef __cplusplus | #ifdef __cplusplus | |||
}; | }; | |||
#endif | #endif | |||
#endif /* __GL2PS_H__ */ | #endif /* __GL2PS_H__ */ | |||
End of changes. 14 change blocks. | ||||
19 lines changed or deleted | 41 lines changed or added | |||