gl2ps.h   gl2ps.h 
/* /*
* GL2PS, an OpenGL to PostScript Printing Library * GL2PS, an OpenGL to PostScript Printing Library
* Copyright (C) 1999-2003 Christophe Geuzaine * Copyright (C) 1999-2003 Christophe Geuzaine
* *
* $Id: gl2ps.h,v 1.36 2003/01/22 04:24:19 geuzaine Exp $ * $Id: gl2ps.h,v 1.39 2003/01/30 18:13:18 geuzaine Exp $
* *
* E-mail: geuz@geuz.org * E-mail: geuz@geuz.org
* URL: http://www.geuz.org/gl2ps/ * URL: http://www.geuz.org/gl2ps/
* *
* This library is free software; you can redistribute it and/or * This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public * modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either * License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version. * version 2 of the License, or (at your option) any later version.
* *
* This library is distributed in the hope that it will be useful, * This library is distributed in the hope that it will be useful,
skipping to change at line 37 skipping to change at line 37
#define __GL2PS_H__ #define __GL2PS_H__
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <math.h> #include <math.h>
/* To generate a Windows dll, you have to define GL2PSDLL at compile /* To generate a Windows dll, you have to define GL2PSDLL at compile
time */ time */
#ifdef WIN32 #ifdef WIN32
#include <windows.h> # include <windows.h>
#ifdef GL2PSDLL # ifdef GL2PSDLL
#ifdef GL2PSDLL_EXPORTS # ifdef GL2PSDLL_EXPORTS
#define GL2PSDLL_API __declspec(dllexport) # define GL2PSDLL_API __declspec(dllexport)
# else
# define GL2PSDLL_API __declspec(dllimport)
# endif
# else
# define GL2PSDLL_API
# endif
#else #else
#define GL2PSDLL_API __declspec(dllimport) # define GL2PSDLL_API
#endif /* GL2PSDLL_EXPORTS */ #endif
#else
#define GL2PSDLL_API
#endif /* GL2PSDLL */
#else
#define GL2PSDLL_API
#endif /* WIN32 */
#ifdef __APPLE__ #ifdef __APPLE__
#include <OpenGL/gl.h> # include <OpenGL/gl.h>
#else #else
#include <GL/gl.h> # include <GL/gl.h>
#endif /* __APPLE__ */ #endif
#define GL2PS_VERSION 0.72 #define GL2PS_VERSION 0.73
#define GL2PS_NONE 0 #define GL2PS_NONE 0
/* Output file format */ /* Output file format */
#define GL2PS_PS 1 #define GL2PS_PS 1
#define GL2PS_EPS 2 #define GL2PS_EPS 2
#define GL2PS_TEX 3 #define GL2PS_TEX 3
/* Sorting algorithms */ /* Sorting algorithms */
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#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
GL2PSDLL_API void gl2psBeginPage(const char *title, const char *producer, GL2PSDLL_API void gl2psBeginPage(const char *title, const char *producer,
GLint format, GLint sort, GLint options, GLint format, GLint sort, GLint options,
GLint colormode, GLint colorsize, GLint colormode, GLint colorsize,
GL2PSrgba *colormap, GLint buffersize, GL2PSrgba *colormap, GLint buffersize,
FILE *stream, const char *filename); FILE *stream, const char *filename);
GL2PSDLL_API GLint gl2psEndPage(void); GL2PSDLL_API GLint gl2psEndPage(void);
GL2PSDLL_API void gl2psText(const char *str, const char *fontname, GLint s ize); GL2PSDLL_API void gl2psText(const char *str, const char *fontname, GLshort fontsize);
GL2PSDLL_API void gl2psEnable(GLint mode); GL2PSDLL_API void gl2psEnable(GLint mode);
GL2PSDLL_API void gl2psDisable(GLint mode); GL2PSDLL_API void gl2psDisable(GLint mode);
GL2PSDLL_API void gl2psPointSize(GLfloat value); GL2PSDLL_API void gl2psPointSize(GLfloat value);
GL2PSDLL_API void gl2psLineWidth(GLfloat value); GL2PSDLL_API void gl2psLineWidth(GLfloat value);
GL2PSDLL_API void gl2psNumShadeColors(GLint nr, GLint ng, GLint nb); GL2PSDLL_API void gl2psNumShadeColors(GLint nr, GLint ng, GLint nb);
#ifdef __cplusplus #ifdef __cplusplus
}; };
#endif #endif
 End of changes. 7 change blocks. 
18 lines changed or deleted 18 lines changed or added

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