speex_stereo.h   speex_stereo.h 
skipping to change at line 60 skipping to change at line 60
float reserved1; /**< Reserved for future use */ float reserved1; /**< Reserved for future use */
float reserved2; /**< Reserved for future use */ float reserved2; /**< Reserved for future use */
} SpeexStereoState; } SpeexStereoState;
/** Initialization value for a stereo state */ /** Initialization value for a stereo state */
#define SPEEX_STEREO_STATE_INIT {1,.5,1,1} #define SPEEX_STEREO_STATE_INIT {1,.5,1,1}
/** Transforms a stereo frame into a mono frame and stores intensity stereo info in 'bits' */ /** Transforms a stereo frame into a mono frame and stores intensity stereo info in 'bits' */
void speex_encode_stereo(float *data, int frame_size, SpeexBits *bits); void speex_encode_stereo(float *data, int frame_size, SpeexBits *bits);
/** Transforms a stereo frame into a mono frame and stores intensity stereo
info in 'bits' (int version) */
void speex_encode_stereo_int(short *data, int frame_size, SpeexBits *bits);
/** Transforms a mono frame into a stereo frame using intensity stereo info */ /** Transforms a mono frame into a stereo frame using intensity stereo info */
void speex_decode_stereo(float *data, int frame_size, SpeexStereoState *ste reo); void speex_decode_stereo(float *data, int frame_size, SpeexStereoState *ste reo);
/** Transforms a mono frame into a stereo frame using intensity stereo info
(int version) */
void speex_decode_stereo_int(short *data, int frame_size, SpeexStereoState
*stereo);
/** Callback handler for intensity stereo info */ /** Callback handler for intensity stereo info */
int speex_std_stereo_request_handler(SpeexBits *bits, void *state, void *da ta); int speex_std_stereo_request_handler(SpeexBits *bits, void *state, void *da ta);
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif
#endif #endif
 End of changes. 2 change blocks. 
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