v8.h   v8.h 
skipping to change at line 1185 skipping to change at line 1185
// Testers for local properties. // Testers for local properties.
bool HasRealNamedProperty(Handle<String> key); bool HasRealNamedProperty(Handle<String> key);
bool HasRealIndexedProperty(uint32_t index); bool HasRealIndexedProperty(uint32_t index);
bool HasRealNamedCallbackProperty(Handle<String> key); bool HasRealNamedCallbackProperty(Handle<String> key);
/** /**
* If result.IsEmpty() no real property was located in the prototype chai n. * If result.IsEmpty() no real property was located in the prototype chai n.
* This means interceptors in the prototype chain are not called. * This means interceptors in the prototype chain are not called.
*/ */
Handle<Value> GetRealNamedPropertyInPrototypeChain(Handle<String> key); Local<Value> GetRealNamedPropertyInPrototypeChain(Handle<String> key);
/**
* If result.IsEmpty() no real property was located on the object or
* in the prototype chain.
* This means interceptors in the prototype chain are not called.
*/
Local<Value> GetRealNamedProperty(Handle<String> key);
/** Tests for a named lookup interceptor.*/ /** Tests for a named lookup interceptor.*/
bool HasNamedLookupInterceptor(); bool HasNamedLookupInterceptor();
/** Tests for an index lookup interceptor.*/ /** Tests for an index lookup interceptor.*/
bool HasIndexedLookupInterceptor(); bool HasIndexedLookupInterceptor();
/** /**
* Turns on access check on the object if the object is an instance of * Turns on access check on the object if the object is an instance of
* a template that has access check callbacks. If an object has no * a template that has access check callbacks. If an object has no
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